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How To: Articulated Vehicles in EdgeFX

Creating articulated vehicles in EdgeFX is similar to FX3.

Articulating a vehicle works best when done in the Top Down mode.

Step 1. - Drag onto your scene your desired truck and trailer

 

Step 2. - Select both the truck and the trailer by dragging the mouse around them both or click on each while holding the "SHIFT" key on the keyboard.  On the left side of the screen under Actions, select Create Articulated Vehicle.

 

Step 3. - You new articulated system will appear over top of the original truck and trailer.  Delete the originals and leave only the articulated system.

 

Step 4. - Select the articulated system then select "Edit Configuration" from the properties panel.

 

 

 

Step 5. - Click on the truck, you will see a red square appear.  The red square represents the point on the truck where the trailer is connected.  IE: the pivot point of the articulated system with respect to the truck.  Simply move this red square (position using the center of the square) until it most accurately reflects the real world position that you are trying to recreate where the trailer attaches to the truck. 

Step 6. - Click on the trailer, you will see a purple square and a green circle appear.  The purple square represents the point on the trailer where the truck is connected.  IE: the pivot point of the articulated system with respect to the trailer.  Simply move this purple square which will move the trailer forward or back. Move the trailer until the point where the trailer connects is over where it connects to the truck.  The green circle represents the trailers pivot point and is generally near the center of the rear axial group.


 

 

Step 7. - Uncheck "Edit Configuration" in the properties panel.

 

Step 8. - Finished.  You can now use your articulated system.





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