RealMotion 3D
Animation at the click of a button
The most advanced technology for Recon Professionals for creating time-distance analyses from your diagrams, without the need to learn complex 3D software or hiring animators.
RealMotion 3D was specifically designed for Recon Professionals, who need to make precise and visually captivating animations. With its purpose built interface and tools, RealMotion 3D is extremely intuitive, easy to use and learn.
Create life-like animations due to the mathematical engine, eliminating the need for keyframes.
For faster workflow, RealMotion 3D is integrated into Vista FX3; creating Animations is now a matter of minutes, not hours or days.
Collision Synchronization
RealMotion 3D will synchronize any objects you want to collide, everytime. You can forget about cars flying in the air. Once you define 2 or more objects for collision, and change pre or post collision paths, the objects will still meet as expected.
Is it accepted in court?
Yes, in fact, it has never been rejected by any court in the US or Canada. Because the animation is completed by the Investigator, rather than being passed on to an animator, to get an equally high quality animation, non Vista FX3 users.
How hard is it to learn?
Many Vista users are self taught and with 2 days training* will build complex animations, which will take less than an hour to complete. Compare that to a minimum of 40 hours in 3D Studio Max!
Works right on your diagram
RealMotion 3D eliminates hassle by giving you the ability to create an animation right on your diagram without extra steps, no exporting, it's all right there.
Automatically animate your Momentum Analysis
Automatically turn your momentum analysis results into animation parameters, to create an animation from your Analysis. This is the fastest way to get an accurate Collision Reconstruction to date.
Precise 3D Models
RealMotion 3D ships with 1000s of Models,.. vehicles, boats, trains, airplanes, landscape items, weapons, furniture and many more.
The Object Library is constantly growing and new models are accessible to you for free, via the update system in Vista FX3.
Animated SmartObjects
Now new for Vista FX3 - users have control to animate
Gunshots, Skidmarks, Fire, Traffic Lights, Pedestrian Models
are a cruicial part of creating complex animations without the need to animated everything by hand. Set the parameters and RealMotion 3D will render accurate motions for the objects.
Animated objects add a new degree of realism to animations that will wow anyone!
RealMotion 3D now features Photo FX !!!
The latest technology available for Vista FX3 users, that allows you to place Photos taken at the scene and use them as backdrops for your Animation.
Photo FX
Create captivating and visually accurate animations of the incident with Photo FX.
photos taken at the scene can be used as backgrounds for animations. Resulting in realistic animations.
This easy to use component is a great timesaver when trying to build animations where a great level of detail is required to illustrate the incident / collision / crime.
see more Photo FX Samples
Live Damage display
Vista FX was the first software package that enabled the user to damage models for diagrams. Now Visual Statement engineers have taken the damage display capability in diagrams and put it into 2D and 3D animations.
Models are damaged at point of impact syncronizes with the collision time, resulting in unbelieveably accurate animations. This is a huge first in the collision technology world!
Camera Follow
Watch the event from any position or even from a driver or witnesses' precise position - moving along with the animated objects.
How accurate is it?
RealMotion 3D is powered by a very precise and powerful animation engine that controls all motion dynamics to 4 decimals right of zero.
If you adjust the initial velocity of a path segment, the engine will automatically adjust acceleration and time. No matter what you do in terms of setting velocity, time, distance, acceleration, yaw, pitch and roll, every other parameter is automatically adjusted.
RealMotion
Built in math engine to ensure all animation paths adhere to laws of motion, after all, some laws apply to everyone.
RealTime
Unlike many animation applications that display real time, RealMotion 3D runs in real time, no matter what processor speed is being applied.
7 Degrees of freedom
( x,y,z path start end positioning, and yaw, pitch and roll transitioning over any path or path segment, and over any time frame )
Vista FX3 & RealMotion 3D features a graphical real time preview of all yaw, pitch and roll inputs
Animation path graphical preview in real time
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