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Collision Technology Ezine

The Collision Technology Ezine is produced for the benefit of professionals in the collision investigation, reconstruction, and reporting industries across the world. The intent of this electronic publication is to provide a continuous stream of useful knowledge for our readers.

The technology Ezine has been discontinued and replaced by the printed magazine "Crash Files".
This is an archive of our past Ezine issues.

Past Issues - 2004

Measuring the Scene – what are the options?

Using Templates To Re-Draw Collision Scenes

Crush Damage

Powerful Panorama Photos for Collision Reports

01-02-04 Add Power to your MS Word & PowerPoint Narrative Reports

2003

12-01-03 Maximizing the Accuracy of Baseline Coordinate Measuring Procedures

10-20-03 Getting Your Animation Accepted in Court

08-22-03 Mapping the Undercarriage for Point of Impact Placement

07-30-03 "Old Technology Works Too!"

06-24-03 "Fine Tuning Your Momentum Results - Verification Tips"

05-26-03 "Arrest the Ego For More Accurate Results"

04-29-03 "Back to Basics - The Ten First Things to Do at an Accident Scene - Part 1"

04-08-03 "3D Allows Virtual Damage Matching for Fraud Busting!"

03-19-03 "Using 3D – Reconstruction of a Gunfight – Virtually!"

03-10-03 "Crash Software Problems-The Middle East-Calculate or Simulate"

02-25-03 "Using 3D Technology For Visibility Analysis"

02-11-03 "Witness Statements - Recollection or Reconstruction?"

02-04-03 "Principal Direction of Force ( Thrust ) – How do you tell?"

01-27-03 "Momentum Analysis - Departure Angles"

01-15-03 "Crush VS Momentum For Estimating Speeds"

01-03-03 "Occupant Projection - A Common Twist"

2002

12-17-02 "Gouges and Scrapes - The Stories They Tell!"

12-06-02 "Using an Aerial Photo as a Diagram Background"

11-25-02 "Determining Impact Alignment"

11-15-02 "More Than One Way to Skin an Arc"